Abaddon has been effectively dead for over 250 years. Do we really need this article? - ( ) 18:23, 26 December 2007 (UTC)Nope.
He's never been mentioned as part as GW2 except stuff like '.since the death of Abaddon.' 18:27, 26 December 2007 (UTC)Lore from Guild Wars clearly applies in Guild Wars 2, as they have the same setting. That said, I think this should be rewritten from a 250-years-later standpoint.
— 19:51, 26 December 2007 (UTC)Perhaps. I'd be more comfortable deleting it unless Abaddon pops up in dialogue a lot in GW2. We can fill in the GWW Abaddon article with the last tidbits of info given, if necessary.
I have a feeling interwiki linking is going to be used a lot more than we expected. But this whole conversation should take place on the article retention page, not here. 19:54, 26 December 2007 (UTC)Uh, he's not actually dead (gl hf killing a god, I don't know what rules they have in the devs' minds for it), so I'd argue for keep. Willing to bet he'll pop up at some point to say boo.
22:43, 5 January 2008 (UTC)Nah, I think we got him for good. Kormir finished him off with the power the five gods gave her. 00:18, 6 January 2008 (UTC)Dhuum's been dead for over a thousand years and Abaddon is a significant historical figure.
08:53, 6 January 2008 (UTC)If the site is keeping Dhuum and menzies, you might as well keep Abaddon. I think Olias mentioned that Grenth will not make the same mistake he made with Dhuum or something along those lines once nightfall has been beaten.
There could be the possibility of Abaddon being a re-emerged threat ( 04:31, 21 January 2008 (UTC))don't delete this because it tells how kormir stole abbadon's power so that relates to a god so why should we delete it ( 20:51, 21 January 2008 (UTC))I can name other historical figures that don't get GW2W pages, because everything they did was done in GW1. Watch the duff online free. As far as I know, Abbadon hasn't done anything new after GW1.
Or we can bring Gwen in, because she's a historical figure. Or maybe we could even bring in the Lich, afterall he's from Orr, and Orr had an ancient dragon, so they're related, right? Delete immediately please, completely irrelevent to GW2. 19:31, 11 February 2008 (UTC)Kainui brings up a good point.
It'd be best to delete for his/her reasons. 19:45, 11 February 2008 (UTC)Yeah, seriously no need for this. We MAY need it for the future, But I'd wager that won't happen soon. 19:48, 11 February 2008 (UTC) To me it seems an equivalent of a 'dynastic period' article relating to Elona, or a 'the empire of the dragon started in. with kaineng' article, in that it doesn't directly effect the game, but give very important background on how the game world got to be the way it is. 22:44, 6 May 2008 (UTC) There's a difference between historical figures and significant historical figures.
Abaddon played a major role in the Searing, the Cataclysm, the Jade Wind, the formation of the Desolation, the drying up of the Crystal Sea and the near extinction of the Mursaat and the Forgotten. 09:39, 9 May 2008 (UTC) Don't forget Nightfall as well.
02:15, 10 May 2008 (UTC)And let's not forget, if Abaddon hadn't done all of his NF craziness, we'd be short one god. If we're going to delete him, we might as well delete all of the historical data on the original GWW and make a 'pre-Guild Wars wiki' for it. 04:57, 22 June 2010 (UTC)That's a bit extreme. This is the GW2Wiki, not GW1Wiki. Abaddon is dead and won't return and as such isn't a part of GW2 aside from mentions which can simply be done via in the page instead of linking to this page, but he is a huge part of GW1 and thus deserves its GW1 page. / 05:01, 22 June 2010 (UTC)I don't even know how someone could consider deleting this.
That would be like deleting the because it really didn't have much to do with GW1, or like deleting the article because he's dead. Abaddon was a god, he's an important part of GW's back-story, and removing this page would probably lead to many new players being confused.
01:32, 16 August 2010 (UTC)Eive, having this article is like having an article on King Doric on this wiki, or having an article on the Exodus of the Gods. Comparing this article to the Goddess of Truth article on GW1Wiki is not an accurate comparison - it's like taking an apple and comparing it to an orange. We have a Ventari article because he lives past GW1's time and influences the time past GW1, Abaddon does not. Durmand has an article because he greatly influences GW2 - far more than Abaddon does - and his article is easily debatable for existence (so long as the information is moved onto the GW1Wiki article for Durmand).
The only affect Abaddon has on GW2 is that he is the predecessor of Kormir, and an inter-wiki link (e.g., ) would serve just as much purpose and not leave people confused. The only issue that will ever come up with these kinds of characters (Abaddon, Dhuum, Menzies, Gwen, and other GW1 and pre-GW1 will be when people search on this wiki and the article is on GW1Wiki - but the solution to that should be discussed on a more general page). / 01:46, 16 August 2010 (UTC)(Reset indent) 'We have a Ventari article because he lives past GW1's time and influences the time past GW1, Abaddon does not.' To be honest, we don't know that yet. Abbadon basically influenced or directly caused most major events in GW1. Prophecies, Factions, and especially Nightfall are entirely his fault.
He should at least get a decent sized page here. His story is basically the back-story behind GW itself. Not to mention the fact that the GW1 article is filled with random things such as how to defeat him, armor, skills, and other things that don't relate to GW2; while the article here provides information about Kormir's ascension and how the Lich and Shiro were 'manipulated' into almost bringing about the end of the world three separate times. 02:35, 19 August 2010 (UTC)In a now-old video interview with Jeff Grubb, he stated that Abaddon is dead and will not return (I think it was the PAX 3 years of GW panel, might be wrong - it'll be hell to find it).
Why should he get a page here when he doesn't influence anything beyond GW1's time and we can just to a better page? Sounds like a waste of space and effort, tbh, to maintain a page on him here. / 04:00, 19 August 2010 (UTC)I agree, there is no reason to maintain it.
But removing what we have is just as pointless. With some of the reasons you listed on I find the position you are taking here a bit odd.
And (although my argument is still flawed) what I meant by 'We don't know that yet,' was that maybe we might run into stray demons, margonites, or crazy Abaddon fanatics, I find it hard to believe they all died after we killed him and Malyx (like I said, still flawed). 21:37, 19 August 2010 (UTC)Should any of those return, we can still just link to GW1. Again, the only issue there is would be when someone tries to search it directly, but if we solve that issue simply by making a page for everyone someone might search, we might as well not have a separate wiki for GW2. / 21:46, 19 August 2010 (UTC). Contents.GW1 Regarding - I don't think there's a need to include everything that happened in Guild Wars concerning Abaddon - (and related articles) can be used for that.
Remember, we have GWW at our disposal to link to when referencing past events. The article goes into way too much detail about non-Guild Wars 2 happenings; a short summary with interwiki links would suffice. 14:58, 5 December 2009 (UTC)I think we will need to establish a convention or dealing with these things. Personnally i suggest that Kormir should have her page on GW2W but referemces for abaddon should link to GWW, seeing as he has no significant role IN GW2. Regarding lore concerning pre GW that should stay on GWW IF it was learned during GW.
We learned that the Jade Wind was a result of abaddon in GW so if it continues to play a significant role in GW2 we make an article with the information gleaned from GW2 and make a rather pointed note that there is much more info located on the GWW. However should we learn in GW2 that a dragon was influencing abaddon to cause the Jade Wind (I know that that makes no sense but its just an example) then that info gets placed here, while GWW gets a link to here stating that new info was revealed in GW2. If anyone thinks this is a bad idea let me know. — The preceding comment was added by (. ). There was a discussion somewhere a while back that information on lore during and before GW1's time goes on the GWW while lore info post GW1's time (which atm is 1079 AE though it seems that it'll be at 1080 AE soon with the GW:B) should be on this wiki. So certain things we learn about from GW2's lore that affects GW1 more than GW2 gets a note here and an article there - e.g.,.
This article is only kept here thus far because people are constantly speculating that Abaddon may return. He's dead - get over it people. I still vote for deletion of this article (and Dhuum since there's no reference to him thus far).
/ 19:30, 11 August 2010 (UTC)I'm all for deletion, unless someone can come up with a legitimate reason not to delete this in the next few days it should be deleted. 02:44, 13 August 2010 (UTC)I've never really messed with a wiki before so if I'm doing this wrong someone should change it. From an outside perspective I appreciate this article existing because I really don't want to have to go offsite to get information. I know he's from Guild Wars 1 but as long as it's written as a past tense article I think it's good to have here for someone who never played the first one and wants to know who he was. — The preceding comment was added by (.
). I also agree with deletion, he has no real effect on GW2. 01:43, 16 August 2010 (UTC)(Edit conflict) The whole off-site linking has been discussed, and the general consensus at the time was to continue to utilize inter-wiki linking because GW1 information should belong on the GW1Wiki - and interwiki links exist for the purpose of documenting the two games on two sites without unnecessarily duplicating articles made purely for lore purposes - this, and, is such an article. / 01:46, 16 August 2010 (UTC)DISAGREE he is still important he did alot of things before he was overrun by ms idiot.
And besides we already been through this deletion crap.- 01:47, 16 August 2010 (UTC)He's as important as Ronan, Prince Rurik, Salma, Kisu, and so on - do they have articles? Also, discussions can easily be brought back up when new people enter the fray. / 01:57, 16 August 2010 (UTC)Just because they don't have articles doesn't mean they shouldn't, if they provide important enough historical context. 'Consistency' is a bit of a red herring considering that there's still not been any proper discussion on what GW1 content should be kept (it's usually just decided on a case-by-case basis or handwaved away with 'consistency'). It would probably be more pertinent to argue why Abaddon isn't relevant to GW2. ( ) 21:11, 19 August 2010 (UTC) Correction: there was the start of what might have been a larger discussion on article retention, but the page was deleted (it has since been restored). Perhaps we should consider starting up that discussion again.
( ) 21:17, 19 August 2010 (UTC) If you read the cinematic script to the post Gate of Abaddon video, Kormir only states his 'will is broken' there is no mention of Abaddon's actual death or destruction. If the five gods couldn't kill him, I highly doubt Kormir could. I agree, there's no point in this article being here. If eventually Abaddon comes back at GW2 (which is IMO extremely unlikely), we could simply recreate it.
17:12, 6 September 2010 (UTC) Either delete the article or make less tl;dr. As all the rest have stated, if you want more details about Abaddon, then just go to the.- 05:13, 12 September 2010 (UTC) Reopening this discussion With recent information that has come out regarding Orr and Arah, it's likely that we'll be seeing references to Abaddon in-game ( have been datamined), and it's not unlikely that people will search here for additional information about him. Also, if any new information arises about him in this game that wasn't in GW1, it'd have to be documented here. I'm in favor of having at least something here, the 'Abaddon isn't directly relevant to GW2, so no page' argument seems very weak. There's also the option of using a template like the one seen to link to GW1W for things like the Exodus of the Gods and the Cataclysm, which might not need a new page but people might still search for here.
18:37, 14 July 2012 (UTC)Personally, I like directly linking to GW1W better. Massive top-banner just seems too ugly and outdated to use on this wiki. Something more subtle like disambiguation template or standard GWW template could be used instead, but as long as there's nothing else to say about Abaddon than what history books tell us (from Tyrian's point of view), I don't think we need an entire article of just a few lines about how evil Abaddon was, coupled with link to GWW article. 19:15, 14 July 2012 (UTC) Linking directly to GW1W makes sense for references to Abaddon elsewhere on the wiki, but the issue is when someone types Abaddon - or the Cataclysm, or Exodus of the Gods, or Vizier Khilbron (or any other lore-related item that's relevant in both games but only documented on GW1W) into the search box here. Having a page there to direct people to GW1W would be more user friendly then a search list of pages that reference them that they would need to click on, and look through for the reference to get a link to GW1W. 19:39, 14 July 2012 (UTC) Was Abaddon a pawn of Zhaitan and Kralkatorrik?
New to Guild Wars 2? Check out our.Returning player?Welcome!strives to be a place where you can share your Guild Wars 2 experiences and partake in discussions with players from around the world.Please include the word 'spoiler' if your submission potentially contains a spoiler. Subreddit Wiki.Please do not. Post exploits. If you happen to find an exploit send details and evidence about it to. Post image macros or no context images. Post to stir up drama.
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The were winged creatures that one would be able to call an 'Angel', and are being said to descend from winged servants of dwayna that were cast out from her realm.The soldiers of Kryta are called 'Seraph', and those seraph who left Kryta to help the Ebon Vanguard are renamed 'Fallen Angel', but I've never seen 'Angel' used to refer to anything specifically that one could see it's an angel.' Angel' is probably the name of Dwayna's servants (like how Melandru has Watcher Druids, Balthazar has Champion Eternals, Lyssa has Muses and Grenth has Reapers), but without ever seeing her realm or mentions in official lore we'll never know for sure. Some theories also suggest the Dwayna Herself IS a Harpy/Harpy-like-Being. Id love to think that.
Being as the Human Gods are from other worlds/planes in the multiverse beyond the mists. In one of these Worlds there must be other sentient races and perhaps some of the Races we consider less evolved at the moment (Grawl, Minotaurs,Skritt and all other semi possibly intelligent races on Tyria) may be the top civilizations and humans are second class race. And maybe one of these creatures evolved/ Ascended to Great magical prowess.
It could be either way. Considering their differences, they could all have been humans transformed when they took the magic or:. Dwayna could be a winged being like harpy, or even a largos who got fins covered in feather-like denticles. Grenth would use a skull to hide his face because it shows non-human features from her mother.
Balthazar could be from the race ancestor to norn before they got their spirit transformations. Melandru could have been from an original race that Mordremoth corrupted into the original mordrem guard, making sylvari not actually dragon minions, but 'cleansed' corrupted beings.
Concept art by.The are the primary servants of.Before the, the Margonites were that Abaddon later transformed into ethereal demons. In their demonic form, the Margonites have a natural life span that has been seen to reach to over one thousand years, as evidenced by 's being older than 1076 years. According to, their long life and demonic powers come at the price of sterility, thus the Margonites can only increase their numbers by transforming others into Margonites.Margonites, even after their demonic transformation, are capable of individual thinking. Two examples of this are The Lost and, who decided to betray Abaddon. Contents.History Before the, the Margonites were a seafaring people who chose to worship Abaddon exclusively, rather than all six gods. In 175 BE, they ruled over the within the and they began to create settlements on the coastlines north and west of Elona.At some point before the Exodus, the Margonites defaced the statues of the five other gods in the, an act which apparently spurred on the conflict between Abaddon and his brethren. In the year 1 BE, Abaddon saved from attacking as described in the where he is called 'the first of the Margonites' - presumably this means that Jadoth was the first transformed Margonite.
Guild Wars 2 Temple Of The Forgotten God Walkthrough
In Year 0, they were imprisoned in the along with their god, the defiled temple, and all other traces of Abaddon. Since that time their constant exposure to Abaddon's power has transformed them into the demons encountered in Elona.Finally, at an unknown point in time, but presumably after the Exodus, Margonites who were still human reached the by sailing over the Unending Ocean, and built the structures in the and everywhere around the.According to, historians believe the once sailed in the then Crystal Sea over a thousand years ago which may be where the Margonites sailed. Some knowledge regarding the Margonites was lost when Abaddon was erased from history, which in turn caused confusion between the two sea-faring people. This is further supported by that Margonites don't exist.Types NameMargonite24 (26) 124 (26)24 (26)24 (26)24 (26)24 (26)24 (26)24 (26)24 (26)28 (30) 128 (30) 1Domain of Anguish army 228 (30)28 (30)28 (30)28 (30)28 (30)28 (30)28 (30)28 (30)28 (30). Only during quests and missions.
All Margonites in the Domain of Anguish are part of the Domain of Anguish army rather than the Margonite army.Gallery.
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Use this subreddit as LFG. Exchange items (Sell/Buy/Donations).Optional description(#s 'Spoiler goes here')Content Filters.Related Subreddits. (Guild Wars 1). The most interesting part, in my opinion, was:For instance, our original plan was to also have Caithe sacrifice herself during that same battle, but ultimately felt that it would take away from the shock and horror of losing Aurene.
Caithe surviving also gave us a good opportunity to really hammer home the impact of losing Aurene.This, to me, hints that the 'Caithe holds the essence of Aurene inside her a la Trahearne in HoT' theory is less probable, since they only decided to let Caithe live in order to hit a story beat just right.
On 10/14/12, my level 80 Norn Mesmer is attempting to do the personal story quest “Temple of the Forgotten God.” He is in the Order of Whispers.Almost right after entering the PS instance and fighting the mobs, I come up to the “Abaddon Shrine,” which when right-clicking it, is SUPPOSED to have an option to “Fight” something. However, my only option to select is “Leave.” I know what is supposed to happen due to Youtube, and one person in the comments claimed to have the same issue as I. I cannot continue my story now, since this option is not available. I’ve left the instance and redone everything up to that point and the glitch is persistent. Yeah, the first part is still seriously bugged.
There are 3 risen enemies on the ceiling rocks which i am unable to attack due to them being obstructed. I have tried for well over an hour and its till the same. Ive tried not skipping cutscenes, taking things slow, going around all of the center rock pillar and trying to attack them, but none of that works. Cant hit them at all, which mean that i cant finish up this story. Would really like for this to be fixed, especially for how it stops us from completing our story quests. Still bugged. 3rd pillar is unclickable, no enemies around.
My escort Sayeh Al’rajhd also died behind the wall in the 2nd pillar fight, could not attack the enemy “obstructed”. After the pillar creature killed her she came out of the wall to attack me, after which I killed her, grabbed essence and moved on.Went back to beginning and Sayeh reappeared. Went back to 3rd pillar room, still no enemies, pillar unclickable.Nearly a year after release of this game and story lines are still bugged?
So I’ve tried resetting this 15 times. I STILL CANT GET THE F R K N SHRINE TO WORK, I only get a leave option. I’ve enjoyed the main story line so far. However, the amount of time I’m wasting on this little bug is unacceptable. I want to play the game not beta test it.
Thank god I quit on release, I can’t imagine how many different quests had issues like thisConsidering the thread has well over 6 months at this point, My best luck in trying to do this quest, is probably not even bothering with it and not having access to the end story lineWhy is there only 1 dev reply in this thread i’m baffled. Great news everyone, after about 22 attempts, a couple hours of wasted time I figured out an easier way to avoid mobs glitching. DO NOT USE PETS, i’m a necro and that didn’t help me, but pets were causing the mobs to get way beyond the walls which made it impossible to kill. Now, the mobs would be glitched in the walls still but at least reachable by my spear, I counted 3 bugged mobs in the first encounters before the shrine. Afterwards, the entire place seems to be prone to causing mobs to glitch in the walls.
I don’t know if I simply got lucky with the run, but no pets did it for me.still. The quest needs to be retuned, plenty of stuff to get fixed and it doesn’t seem to be complicated to fix really.